AI Insights · Timothy · October 2022
Top 5 Sports Games Performance in Slovenia Q3 2022
Discover the performance trends of the top 5 sports games in Slovenia for Q3 2022, including weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 sports games in Slovenia showcased varied performance metrics across weekly downloads, revenue, and active user trends. Here’s a detailed look at each app's performance.
Top Eleven Be a Soccer Manager from Nordeus experienced a fluctuating trend in weekly revenue, peaking at approximately $1.8K in the final week of August. Weekly downloads saw a decline early in the quarter but recovered to around 320 by the end of September. The app maintained a relatively stable number of weekly active users, starting at 2.9K and slightly increasing to 2.9K by the end of September.
Football Rivals: Soccer Game from Green Horse Games Srl saw its weekly revenue peak at $1.4K in early August, with a notable dip towards the end of September at $308. Weekly downloads remained low, fluctuating between 13 and 47 throughout the quarter. Weekly active users showed a slight increase from 821 to 825 over the quarter.
EA SPORTS FC™ Mobile Soccer by Electronic Arts had its highest weekly revenue of $934 at the beginning of the quarter, tapering off to $354 by the end of September. Weekly downloads were robust, peaking at 947 at the start and ending with a slight increase to 726. The number of weekly active users started at 5.4K and saw a minor decline, ending at 4.9K.
Fishing Clash: Sport Simulator from Ten Square Games S.A. had a peak weekly revenue of $846 in the first week of September, with a slight decrease to $676 by the end of the month. Downloads showed a downward trend, starting at 159 and ending at 121. Weekly active users saw a peak of 604 in late August, tapering off to 408 by the end of the quarter.
8 Ball Pool™ by Miniclip.com maintained a steady weekly revenue, peaking at $657 in late July and ending the quarter at $423. Weekly downloads remained strong, fluctuating between 527 and 695. The app had a consistent increase in weekly active users, starting at 16.3K and peaking at 19.3K in mid-September, before slightly decreasing to 19.2K by the end of the quarter.
For more insights and detailed analysis, visit Sensor Tower.